The following is a little collection of features that make TitanRPG stand out in comparison to UT2004RPG.
Completely overhauled user interface
In UT2004RPG, navigating through your Artifacts to find the right one could become a real pain.
TitanRPG has a completely new Artifact HUD that greatly fits into UT2004's HUD and is very customizable for the players. Convince yourself by having a look at the screenshot gallery. In case you preferred UT2004's Artifact navigation somehow, you can also just switch back to that!
TitanRPG also brings an entirely new RPG Menu to the table. When pressing L, instead of a plain page with lots of text fields and buttons, you get a well organized and styled RPG Menu with an all new buy menu and even an extra page to set RPG key bindings!
There's a lot more. When selecting a modified ("magic") weapon, you will now get a little information text telling you what the magic does. When you select an Artifact, you will also get a text message on the screen just as if you changed your weapon. Below the experience bar, everytime you gain experience, TitanRPG will tell you exactly how much. You can have it show your experience gain for the whole match as well.
And if you don't like any of those features, you can turn them all off individually in the RPG Menu!
Automatic generation of Ability Descriptions
Hate having to hack UT2004RPG's source code for an Ability cost adjustment or similar?
TitanRPG makes your life easier by dynamically generating Ability and Weapon Modifier descriptions, that means whatever you change in the INI will be displayed in the menu without any extra work having to be done!