namespace pdinklag
{
    /// <summary>
    /// A simple 32-bit array backed by an unsigned integer.
    /// </summary>
    public struct BitArray32
    {
        /// <summary>
        /// The bits.
        /// </summary>
        public uint Bits;

        public BitArray32(uint bits)
        {
            Bits = bits;
        }

        public bool this[int index]
        {
            get
            {
                var mask = 1u << index;
                return (Bits & mask) == mask;
            }

            set
            {
                var mask = 1u << index;
                if (value)
                {
                    Bits |= mask;
                }
                else
                {
                    Bits &= ~mask;
                }
            }
        }
    }
}
