namespace pdinklag.CPW.Common
{
    /// <summary>
    /// Component for body parts approximated by a capsule.
    /// </summary>
    public class BodyPartPoint : BodyPartComponent
    {
#if UNITY_EDITOR
        private void OnDrawGizmos()
        {
            DebugExtension.DrawPoint(transform.position, GizmoColor, 0.025f);
        }
#endif
    }
}
